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Solar system simulation
Version : 1.0beta3
Author(s) : Raul Alonso (amil.las.es) , Axel Groll
(axel_groll@engineer.com)
License : GPL
Website :
http://www.openniverse.org
Disk space required for installation is 6.62 Mb
After the package is installed it can be accessed using the command
/opt/lfa/startopenuniverse
A shortcut will be installed in the KDE/GNOME desktop menu system,
as an entry in the Astronomy submenu
Summary
What is OpenUniverse?
Strictly spoken it's a piece of software, simulating the Solar
System's bodies in 3D on your Windows or Linux PC (will work
in most *NIX's as well). In difference to quite a few other
programs it does so in realtime. Meaning you can view all the
planets, moons and spaceships move along their paths, trace them,
follow them, orbit them and even control them (time and
spaceship contol). And you won't have to fight your way through
hordes of green, slimey and one-eyed aliens for that ;-)
History
OpenUniverse (OU) was formely known as Solar System Simulator
(Ssystem). It was initially released on Nov 1997 with the
intention to create a rotating Earth display on a main stream PC.
Since these early roots a continuing development and
expansion has taken place. Was version 1.0 only aware of the major
bodies (planets), version 1.2 added a whole bunch of
moons. Solar System v1.6 then added more ways of movement for the
user's eye (camera) within Solar System's virtual
universe and last but not least better textures for a lot of
bodies. This version, called OpenUniverse (OU) finally has been
renamed to underline the concept behind the further development of
the program: Open for the whole Universe, not just the
solar system. Open to use, extend and change. Finally open for all
users, programmers and for you. :)
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